How to play monopoly city board game
Business City: Monopoly Board Game is a great game for 2 - 6 players. It is a board game where players roll two six-sided dice to move around the game board, buying and trading properties, and develop them with houses and hotels.
Players collect rent from their opponents, with the goal being to drive them into bankruptcy. Money can also be gained or lost through Chance and Community Chest cards, and tax squares; players can end up in jail, which they cannot move from until they have met one of several conditions.
There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail. Play with against the computer, against your friends in Local Multiplayer or with millions of Business Board players around the world in Online Multiplayer Mode. Don't forget you can trade the properties with your opponents.
Be lucky on chases and chances, try to escape from jail. So go ahead, build your business, rule the world and act wisely not to become bankrupt.
Buy up whole neighborhoods and create a capitalism empire as you watch all your money grow. Remember, it is not enough to win, others should lose! It's time to spice up your old board game by adding some twist to it. Remember those good, old childhood days, where you spent the entire day playing board games?
Now that you are all grown up, you probably want those moments back, right? Learn why people trust wikiHow. Download Article Explore this Article parts.
Monopoly Strategies. Tips and Warnings. Related Articles. Article Summary. Part 1. Find 2 to 8 players. Monopoly can be played with as few as 2 people up to 8 players at most. Each number of players brings its own advantages and drawbacks so it is important to know them before you decide on how many people are going to play. At the start of the game, both players will be evenly matched and find the game to last a long time.
Once someone gets lucky or makes a great move, they usually win the game without a chance for their opponent to catch up. Do not let this deter you though if you only have two available players. It can still be very fun. Games can last over two hours if players are evenly matched and when someone appears to be winning, there's a lot of room for the losing players to stay in the game. As only one person can win the game, more players means there will be more losers.
Furthermore, there is a longer wait between turns, yet this isn't too much of an issue as Monopoly gives you a handful of options you can do when it's not your turn, until everyone wants to do an action at once. Monopoly is intended to be played by people aged 8 or over. Younger players may not enjoy the game if they do not like to lose as the game requires some strategy to win. It is recommended to help new and young players by offering tips and opting for a more co-operative playstyle.
Choose a banker. This player is in charge of all the money, property, houses, and hotels still belonging to the bank. The banker can still play the game, but they should make sure their own money is separate from the bank's. Set up the board. Unfold the Monopoly board and lay it on a flat surface. Make sure each player has enough space to keep their money and property deeds in front of them.
You should also lay out the Chance and Community Chest cards on the board. They are marked in the center. Pick a game piece. Each player gets a game piece to move around the board. The game comes with a large selection, but you can also play with any small object. It does not matter what piece you choose as they all serve the same purpose. Before the game starts, the banker gives everybody their starting money.
Most players like to keep their lined up in front of them, but you can store your money any way you want as long as it is in front of you. Players may also exchange money for different bills of the same value.
Roll the dice to pick the first player. Whoever rolls the highest number goes first, and play then continues clockwise around the board.
You can use two dice or one, whichever you prefer. A quicker alternative is for the youngest or newest player to go first. This skips the initial dice rolling and gives them a small advantage. After the first turn, play goes to the player on the left in a clockwise fashion. Part 2. Roll the dice and move your game piece. Each player rolls the dice and moves their game piece the same number of spaces. If you roll doubles, you get to move again after resolving the space you have landed on.
Look at the space you landed on. Monopoly has many different kinds of spaces. Most of them are properties that you can buy or pay rent on, but some of them require you to draw a card from one of two decks, collect money, or even go to jail. Buy an unowned property when you land on it. If you are the first one to land on a spot with a colored stripe across the top, a railroad, or a utility, you may buy the property for the amount printed on the board.
The banker in turn gives the player the title deed for that property. Most players recommend buying every property you can as if you don't, the other players have a chance to get it for cheaper.
Auction any unsold property. If you land on an unowned property but choose not to buy it, then the property is auctioned and awarded to the highest bidder. This rule is part of the official game but many people omit it at home. The player who initially declined to buy the property at the printed price can still participate in the auction.
If absolutely no one wants the property, it returns to the bank and the game resumes. Collect rent. If you land on someone else's property, you must pay them the rent printed on the title deed card for that property unless they have mortgaged the property.
Rents vary according to the price of the property, whether or not a player has a complete color set monopoly and how many buildings have been built there. Buy all the properties in a colored group to get a monopoly. If you own all the properties in a colored group, you have a monopoly!
Build a hazard in another player's district to make their residential buildings worthless OR. Build a bonus building or hazard in an unowned district if you are planning to buy it or want to block another player's plans! For example, if you have built a school on your district, another player could not later build a power station there, and vice versa. If another player builds a hazard in one of your districts, all of the residential buildings in that district become worthless and do not count towards the rent value of that district Leave them on the board.
You can remove hazards from your districts by paying Mk per block to the bank during your turn. Example: To remove a prison 4 blocks from your district, pay M2m 4 x Mk to the bank and return the prison to the banker. You can now charge rent for the residential buildings on that district again. When another player lands on one of your districts, check the following to work out how much they owe you:. If the paying player cannot afford the rent, they must mortgage a district or do a deal with you to raise the money.
Another player lands on Central Quay. There are:. When you want to make a deal, press the Auction button to start the timer. You must come to an agreement before the time runs out!
If you can't afford to pay rent, you can mortgage one or more districts that you own to raise some money. The mortgage value is the same as the district's current rent value. Turn the District card facedown in front of you and collect that amount from the banker. All buildings stay there. Turn the District card over and pay the rent value to the banker, i. On your turn, roll both dice and move your token exactly that many spaces clockwise around the board, then perform actions based on where you landed.
You may then build. If you roll doubles you get to roll and move again and build again. If you roll doubles 3 times in a row, then immediately go to jail and do not complete your 3rd turn. If you land on an unowned district, you must buy it for the price listed or auction it. To auction it, press the auction button on the trading unit. Bidding starts at ten thousand and can be increased by any amount. Players do not have to bid in turn order. When the time runs out the auction ends and the player with the highest bid, pays the bank the bid price.
Once you buy a district, you take the district card and put it in front of you. To build, it must be your turn. Press the build button on the trading unit.
The number that shows is the maximum number of blocks you can build this turn. Gray residential buildings and blue industrial buildings, called properties, each have 3 different block levels of buildings: 1 block, 2 blocks, and 3 blocks. The price per block can be found on your district cards. You may build on any district you own in a single turn. Buildings are placed inside the colored district area on the board.
You may not have more than 8 blocks in any district. Residential buildings are cheaper but if a hazard is placed in your district then they are worthless and do not count towards the rent value until the hazard is removed.
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