Internet web technology pdf




















With this trend, web adopt new methods of teaching and learning in training the applications have become important candidates for population into a knowledge based society through the educational activities, which often include collaborative Copyright c IARIA, Other These new mode of learning e-learning has the advances in this regard are mentioned in [18][19][20].

Unlike in the learning. From a simple and casual application of ICT to era of audiovisuals where the television played a lasting and facilitate face-to-face classroom teaching and learning to the remarkable role in distance learning e.

This study is therefore convinced that if fully electronic media in education, inclusive of multimedia utilized, the Internet and web-based technologies can be used learning, technology-enhanced learning TEL , computer- to address these challenges as e-learning is perceived to be a based instruction CBI , computer-based training CBT , viable resource for teaching and collaborative learning either computer-assisted instruction or computer-aided instruction by synchronous or asynchronous methods.

CAI , internet-based training IBT , web-based training Section 2 takes a look at the background of the study WBT , online education, virtual education, virtual learning from two perspectives: historical and educational environments VLE which are also called learning perspectives. In Section 3, we discuss the role of technology platforms , m-learning, and digital educational collaboration, in distance and collaborative learning.

In Section 4, we and can take place within or outside a conventional discuss the impact of these technologies on teaching and classroom, in synchronous or asynchronous ways [25]. E- learning based from the findings of our study and propose a learning is best tailored for distance and collaborative guideline of best practice that will enhance the impact of the learning but can also be applied in face-to-face teaching Internet and the WWW for effective distance and blended learning.

Section 5 concludes the paper. Today, we have terms ICT for educational purposes, resulting to a proliferation of like instructional technology, learning technology, Computer networked technologies and evolution of e-learning methods Aided Instruction or computer-based training.

Online [10]. As technology advanced, particularly Internet and web- learning or education is however, specific to web-based based technologies, the mode and method of delivering learning. For learning through mobile applications, M- educational and instructional materials, otherwise known as learning is used. E-learning, which is our focus in this paper, distance learning evolved from distance education to e- goes beyond the application of technology in learning but learning.

Aligning Educational Theories and Pedagogical remote audio or television devices [11]. From to date, Designs With E-Learning Technologies educational institutions have been taking advantage of these Distance learning has witnessed three major pedagogical new opportunities as they witnessed these technologies evolution and many technological changes, yet, no single evolve in different and innovative ways.

Each evolution demands a s [13]. In all three changed the face of learning and gave birth to the first Open generations, the major players of teachers, learners, and University in Britain and University of British Colombia content remain constant, however, the way in which these [13][14], which also saw the development of the first Web three relates vary; increasing from a learner-content CT Blackboard Inc.

The birth of the WWW in propagated in connectivist pedagogies. It provides a highly the learning activity. This view also Cognitive pedagogical principles, which negatively affects the learning encourages us to frame learning outcomes in meta- perspective cognitive terms, with the educational aim of achieving process let alone the waste of resources used in learning how to learn, and encouraging the implementing these e-learning systems.

Previous researches development of autonomous learners. With the evolution of technology, e- discourse and representation. It also focuses on learning outcomes that are dependent upon the learning interfaces get more complex and overloaded with Situative establishment of collaborative learning outcomes, and excess information and eye-catching graphics.

This most perspective on learning relationships with peers. This perspective times, has an adverse effect as the learner attention is also encourages us to formulate learning outcomes in distracted away from the content to technology. This can be terms of authentic practices of formulating and solving avoided if the design interface is anchored on pedagogical realistic problems.

Internet and Web-Based Groupware Technologies making the learning activity more flexible. Though many learning theories abound, it is advisable to employ a The first generation of complex groupware technologies combination of more than one learning theory in the design was based on private networks and proprietary of e-learning systems as no one theory is specially tailored to communication protocols and clients.

Such technologies support e-learning environments. Table I below shows a provided users within a limited area with rich user interfaces summary of learning theories principles. With the advent of the Internet, From the findings of Mayes and de Freitas [27], we can access to these groupware systems was extended to users in cluster these pedagogical theories into three broad different areas, countries or even continents.

Actually, the Web provides a global platform for activity , the cognitive perspective learning as achieving information sharing across what looks like a unique large file understanding , and the situative perspective learning as system [30]. Other reasons for this fast proliferation of the web-based Learning Theories Core Principles technologies are the open network client standards characterizing Internet and the WWW [32][29].

Such Behaviourism Brain is a black box standards enable any-place-any-time interaction, and make it possible to use standard browsers as clients in the case of External stimuli provoke reaction Web-based tools , freeing new users from the necessity to Observation of behaviours install new software. This interoperability is very useful to widely dispersed working groups, where the localization of Cognitive Involvement of different kinds of memories people in different organizations and countries used to make deploying existing groupware technologies very hard [33].

Despite all these assets, Internet-based and Web-based groupware tools also encounter a series of new Active process of information problems and challenges. Among the disadvantages Active Learning Active involvement associated with Internet-based and Web-based groupware tools are slowness and unreliability, uncertainty and Combining previous involvement and dialogue perceived insecurity.

What the E-learning is being increasingly viewed as an important knowledge-based e-learning system in Figure 1 simply does activity in the field of distance and continuing education.

The output from the and relevant, at any time or place. This use has progressed from the those criteria. This process ensures that only user-specific augmentation of conventional courses through web-based content reaches the learner. Ultimately, semantic web is training and distance learning to the web-based and e- about how to implement reliable, large-scale interoperation learning education. E-learning is not just concerned with of web services, to make such services computer providing easy access to learning resources, anytime, interpretable — to create a web of machine-understandable anywhere, via a repository of learning resources, but is also and interoperable services that intelligent agents can concerned with supporting such features as the personal discover, execute and compose automatically.

The problem definition of learning goals and the synchronous and is that the web is huge, but not smart enough to easily asynchronous communication and collaboration, between integrate all of those numerous pieces of information from learners and between learners and instructors. One of the the web that a user really needs. Such integration at a high, hottest topics in recent years in the Artificial Intelligence user-oriented level is desirable in nearly all uses of the web.

AI community, as well as in the Internet community, is the Unfortunately, the web was built for human consumption, semantic web. It is about making the web more not for machine consumption - although everything on the understandable by machines. It is also about building an web is machine-readable, it is not machine-understandable. Furthermore, semantic web is about explicitly declaring the knowledge embedded in many web-based applications, integrating information in an intelligent way, providing semantic-based access to the Internet and extracting information from texts [35].

Figure 1 presents a simple knowledge-based e-learning system architectural framework, Figure 2 shows a wider integrated view of the learning model, while Figure 3 shows a typical e-learning system. Learning System Follow the Widespread academic knowledge Knowledge based rules? Rating Ontology is Hybrid filtering information available? Figure 2. A Typical E-learning Model is available? Connecting for Lifelong Learning Content filtering Ontology based Several studies abound in the field of Web-based Collaborative filtering technology application in learning [37][36].

Rokou et al. They defined a web-based program User interface as an information system that contains a Web server, a network, HTTP and a browser in which data supplied by Figure 1. A simple Knowledge based e-learning systems framework. Many works have combined and integrated these three factors in e-learning systems, leading to several standardization projects [39][9].

A Typical E-learning System many heterogeneous e-learning systems. They mainly focus on the standardization of learning and teaching methods as well as on the modelling of how the systems manage IV. The With the increasing importance of education for social key technologies behind these models are the content development and improvement of human competencies, package, activity tree, learning activities, sequencing rules especially in the face of a rapidly changing technological and navigation model.

This calls for new means of learner and system initiated navigation events can be knowledge dissemination and skills acquisition, especially triggered and processed. Quemanda and Simon [40] have for the socially challenged and people with disabilities. The also presented a model for educational activities and traditional way of learning has come short of meeting the educational materials.

Their model for educational activities needs of a society as new media and communication services denotes educational events that identify the instructor s and the ever busy demands placed by working, learning and involved and take place in a virtual meeting according to a family life schedules poses new challenges. To properly specific schedule. Also [38] described the introduction of harness the impact of these Internet and web-based stereotypes to the pedagogical design of educational systems technological tools on distance and collaborative learning, and appropriate modifications of the existing package we have decided to look at it from four perspectives: diagrams of UML Unified Modelling Language.

JavaScript is used to make the web page more interactive. However, Java can be used not only to make interactive webpages but can also be used to create server site applications and standalone programming. It can reach to event. It can read and write HTML documents.

It can put dynamic text into an HTML page. It can be use to validate data. Ans:- A programming language is an artificial language designed to communicate instruction to a machine, particularly a computer, where as markup language is a language that is used to format the text inside the HTML document, so that the look and feel of a web page will increase. The term Markup means the only particular text will change that is specified within the opening and closing tag.

Ans:- A web browser is a software that runs on a computer and responds to the requests made by other computers on the network. The web browser, an application program sends request to a web server and accepts response from the server. Deitel , Pearson. All the files are uploaded on our super-fast servers so that they can be easily downloaded with high speed. For providing a better experience to our users we are developing our Android application, the application will have a lot of awesome features so stay tuned ;.

Our AI-powered Chatbots are always here to help you so, feel free to ask any question or report if you face any problem. Designed With By Aditya Jain. Friday, July 5, CS - 5th Sem. Internet and Web Technology CS Previous Year Question Paper Here.

Tags: CS - 5th Sem.



0コメント

  • 1000 / 1000