Witches 101 game




















And yes, I'd like the chibis to change depending on the character's rank as well, though only for rank 1, 3 and 5 in most cases, for time reasons. Also I just wanted Rose to have backboob, that's about it. She might get an alt sprite eventually, we'll see. I do plan to add more dialogue and character development. To be fair, this version is more of a proof of concept, this isn't the actual beginning of the game, for the most part. That's where the character art comes into play!

I'm glad to hear you found it easy! I've actually heard the opposite most of the time. Items are one reason to reach a high combo, the second one in this version is to be able to use combo spells, which is something I need to make more clear. There are also other reasons to get a high combo in the new version I'm working on which will also make it more of a hit to lose it , but that's for later.

Also, eery fight in this demo only has 4 block colors, but there will be up to 6 in total, along with more special blocks and effects, so I think the combo system is at a pretty good place currently. I disagree with knowing in advance which items you can get from which monster however. The almanach indicates how many different items can be found on a monster and indicates which ones you've found, so it's up to the player to discover what can be obtained from which monster. As for the difficulty, the game will be easier than this demo at first, and will become harder after a point.

To be honest the level I gave to each enemy was somewhat of an afterthought for this demo. Then again since skill plays a big part, it's actually possible to beat the demo at level 3 or so, the stats are only a factor. Again, you're one of the few I heard saying the demo was too easy. Visibility is definitely a problem yeah, I've improved the UI a lot for the next demo which should make it more easily readable, flashing the enemy's sprite or deforming it in some way is good idea!

There is actually a trick to avoiding random encounters, but yes, there will be a few ways to instantly dispatch them. That's because this demo is more of a proof of concept, which is why I didn't bother too much with balancing absolutely everything. I'll do my best so that's not a problem in the next demo and final game! For now the items are mostly for alchemy purposes.

That's just how equipment works in this game, as it does in most RPGs. Some items will be required to solve certain puzzles, and sometimes these items may be equipment, but yeah I recommend selling or storing equipment you don't need anymore in general.

I don't plan to change that! And I think that about covers everything! Seems like a pretty good review and a pretty long reply discussing most points without the usual developer hyperdefensiveness I was genuinely trying to help this aspiring developer to accomplish something greater than what they had in mind, as I believe was reflected in my thorough comment, but they completely disregarded my feedback.

That's evidence of poor critical thinking and that this game wont ever become anything greater than a small itch. I respect that they responded without anger but that's only one part of what a good developer needs when it comes to accepting feedback. Setting the bar so low that you're happy with a someone who doesnt get mad isn't beneficial for anyone.

I've played hundreds of ecchi games in my life and I am a programmer myself so I know what sells. Everything I said would be an increadible boost to their game, despite the humoristic twist I used to be lighthearted in my critisism. I have a few questions. What are the purple pillars for? I found one of those blue coconut shells which seem to be inprinted on one but discarding it and placing it on there doesnt do anything nor does using the item do anything. Also the sand castle thingie, I've found spiral sand but the same story there.

I wonder, have I found the wrong items? If not, then how do I use them? How do I craft things? I found an emblem and found out this is how I craft, I didnt know what alchemy was. Most of the purple pillars are hints to figure out what goes in the empty purple pillar east of Sablee, not too far from the beach.

You got it right for the sandcastle, but the hitbox for where to drop the sand is a bit wonky, that's something I need to fix. You have to drop it precisely on a part that's already built, the middle won't work.

Sorry about that Now that you have the emblem you'll be able to craft, you just need to talk to Eveii, one room to the right of the big red crystal in Sablee. Gaah this damn bug again, I've been trying to find its origin for a while now, but this points to a place that doesn't actually contain any code, which is the weirdest thing.

I haven't been able to recreate it myself either. It had only happened to one person so far as far as I know, so it's "good" to know it's not on his side only. Thank you for reporting it, I'll look into it some more. If I still can't figure it out however it might have to wait until the next version I was clicking desparetely around the middle of the screen moving the blobs around while tons of enemies were attacking me , there was a large empty spot where I was clicking cleared blobs that tried to be filled, and all my senses told me that this level of animation might just make it crash since it's a small itch.

I don't know exactly which part was triggering it but I feel like it all added together to become a buggy mess. I run this on windows, fullscreen mode. Either way, I love the game you've made. I love clicking around on things and it surprises me how many things you've made clickable and the amount of details you've put in but at the same time I demand even more of just that.

The ocean is way too silent for my liking, since you go from such a colorful place on land and then you feel alone and isolated as soon as you step into the ocean. Please add better catchier music for the ocean as well although keep the theme , it will do a whole lot!

I'll continue playing it and probably come along with a full review later on. Huh, so that occured right in the middle of a fight I thought it only happened at the very end, if you're about to win. Locking the cursor did give me a lot of trouble surprisingly, I had to go with unlocked cursor in fullscreen in a multi screen setup at the time. I've also redone the whole fight puzzle mechanics. I haven't been able to figure out this bug since it was discovered and sadly I might not be able to for this version since it's so hard to recreate, however I'm hoping the improved puzzle machanics will get rid of it in the next version.

Of course if I can find out where the bug comes from before the next version, I'll fix it right away. The ocean is pretty silent, but I like it that way! The ocean track is also my personnal favorite. They'll be implemented in the next version.

No, this demo is more of a proof of concept, to show off what the game is like and such. The next one will contain the actual beginning of the game, so that's not a possibility. Vuu is a ghost. I probably won't fix it in this version since it's not a game crashing bug, but I'll make sure it doesn't happen in the next one.

I didn't consider it could be viewed as rude, it's a very simple answer! The portable version of the game doesn't require to be installed, that's all it is. It's the same game as the install version. Or did you mean because you asked about a mobile version before? Sorry If I gave you false hopes, I just figured it was a better name than "archive", which is what I called it before. Ooh that's why, lol yeah this didn't even cross my mind. First of all, the overall sprites and aesthetics of the game are just out of this world.

To my experience ,it is something unique! The monster battles feel satisfying as well. The interactivity with the environment makes it worth exploring every cranny of it.

There is still much to see until this game is completed raising expectations for it. The only negative thing I could say is the random encounters with monsters that are of lower level making its less replay-able. Although, I'm sure that when there are more objectives in the full game or the next demo, these will be overshadowed.

This is one of the few projects that I'd like to somewhat support. Nonetheless, I'm definitely going to buy it when it is fully released. Yeah the random encounters can be a problem. There will be a few ways to instantly remove fights in the next demo. The power orbs are hidden in several places. One requires you to solve the purple totem puzzle, one is at the very end of the ocean dungeon, one is received after completing the sandcastle, and the last one is obtained after solving a mana shard puzzle, the one with several solutions found after falling in the ocean's 1st floor pit.

I spent so many time, searching for good BE games, since high quality being observed only in feed fetish, and it looks like i found a pearl among the dirt. Sorry, there are no plans for a mobile version. I don't believe it would work very well on mobile to be honest, gameplay wise. I've played the game for a few minutes now and I gotta say. I saw its in early access on steam and I've put it on my wishlist. Nightmare was relatively easy. I was level 7 when I found a level 15 imp but what killed me was a Shape battle.

Can't stand those. Could You remove the shark like enemies that follow you?? At least make them slower. I find them to be the hardest enemies so far and the main reason I lost the shape battle. Also perhaps You could add arrows to the battle tutorial to show where is something, I was lost for a while looking for the buttons. Also, I think the life bar for the scarecrow should not replenish that fast, for a moment I thought the attack spells were not working.

The tutorial will be heavily improved in the next version, as well as the shape battles. The shark will stay as it is, but the mechanics will be introduced over time so you'll be able to learn how to deal with them more easily. There are no cheat codes, the cheat version allows you to rank up the characters easily at the big red crystal and unlocks all the alchemy recipes so you can try to solve them all without gathering the ingredients.

Is there any way to restart, reset or go back to the beginning of the game I've played it for a long time and I don't remember what I already did and what I haven't done and I would like to start over. It will be out this year in , but I don't want to give a precise date until I know can meet it. What I can say is that it is still at least 5 months away. I also use my Patreon as a dev blog basically, in case you're interested!

Is there a way to make the game fullscreen? I feel like I'm missing something super obvious. You can go fullscreen in the settings tab. Click on the trilobite in the bottom left while in the overworld to open the inventory, and then select the settings tab at the top right! I knew I was missing something. I had a feeling it was in the settings, but I couldn't find the settings. Thank you so much. Glad I was able to help in that regard at least! Also, one more quick question.

Is this an h-game? I don't really care if it is. It doesn't bother me. I downloaded it because the gameplay looked interesting, I'm mainly asking so that I know whether it's safe to play it if other people are in the room.

Roommates don't care if you have scantily clad anime girls in the living room. Roommates do care if you have hentai in the living lol. I didn't notice anything on the about page differentiating either way. No, it's not an h game! It does have scantily clad anime girls and BE, but no actual nudity or sex scenes.

BE Witches. A downloadable game for Windows. Game development BE Witches is actively being worked on! About Explore a fun and colorful world filled with dungeons and secrets in this almost mouse only game, fight monstergirls in a unique type of battle that mixes puzzle, RPG and shoot'em up elements, create items and spells through the use of alchemy. Alchemy Many items, accessories, spells and more can be created through alchemy, as long as you have the required ressources and recipes.

Amplification Last but not least, the amplification system allows your characters to become stronger by clearing a set of condition. More information. Status In development Platforms Windows Rating. Download Quick tips. Feb 24, Aug 20, Aug 11, Jun 18, Mar 19, Mar 10, Feb 03, Jan 27, Comments Log in with itch. Dires-Be-Huntin 16 days ago. NoseBecc 15 days ago. If you tell me which part of this you don't get, I can try to explain it further!

Dires-Be-Huntin 15 days ago. NoseBecc 14 days ago. Dires-Be-Huntin 14 days ago. View more in thread. Doyo32 51 days ago. NoseBecc 51 days ago. Mind the Three-fold Law you should Three times bad and three times good. When misfortune is enow Wear the star upon your brow. By all the powers of land and sea By all the might of the Moon and Sun As we do will so mote it be Chant the spell and it Be done.

The birth and rebirth of all nature, The passing of winter and spring, We share with the life universal, Rejoice in the magical ring. Four times in the year the Great Sabbatt, Returns, and the witches are seen. She is youthful or old as she pleases, She sails the tan cloud in her barque, The bright silver lady of Midnight, The crone who weaces spells in the dark, Immortal and ever-renenwing, With power to free or to bind, So drink the good wine to the old Gods, And dance and make love in their praise, Till Elephants fair land shall receive us, In peace at the end of our days, And Do What ye Will be the challenge, So be it Love that harms none, For this is the only commandment, My Magic of old, be it done!

The 13 Goals of a Witch 1. Know yourself 2. Know your craft 3. Learn 4. Apply knowledge with wisdom 5. Achieve balance 6. Keep your words in good order 7. Keep your thoughts in good order 8. Celebrate Life 9. Attune with the cycles of the earth Breath and eat correctly Meditate Honor the Goddess and the God. There shall ye assemble, ye who are fane to learn all sorcery yet have not won its deepest secrets; to these will I teach things that are as yet unknown.

And ye shall be free from slavery; and as a sign that ye be really free, ye shall be naked in your rites; and ye shall dance, sing, feast, make music, and love all in my praise. For mine is the ecstasy of the spirit, and mine also is the joy of the earth, for my law is love unto all beings. I am the gracious Goddess, who gives the gift of joy unto the heart of man.

Upon earth, I give the gift of knowledge of the spirit eternal; and beyond death, I give peace and freedom, and reunion with those who have gone before.

Nor do I demand sacrifice; for behold, I am the Mother of all living and my love is poured out upon the earth. I am the beauty of the green earth, and the white moon among the stars, and the mystery of the water ,and the desire of the heart of man. Call into thy soul: arise and come unto me; for I am the soul of nature who gives life to the universe.

From me all things proceed and unto me all things must return and before my face, beloved of Gods and of men, let thine innermost divine self be enfolded in the raptures of the infinite. Let my worship be within the heart that rejoices; behold, all acts of love and pleasure are my rituals. And therefore let there be beauty and strength, power and compassion, honor and humility, mirth and reverence within thee.

For behold, I have been with thee from the beginning; and I am that which is attained at the end of desire. Mine is the secret that opens the gates of life and mine is the dish of salt of the earth that is the body of Cernunnos that is the eternal circle of rebirth.

I give the knowledege of life everlasting, and beyond death I give the promise of regeneration and renewal. I am the sacrifice, the father of all things, and my protection blankets the earth. For I am the flesh of the earth and all its beings.

Through me all things must die and with me are reborn. Let my worship be in the body that sings, for behold, all acts of willing sacrifice are my rituals. Let there be desire and fear, anger and weakness, joy and peace, awe and longing within you. For these too are part of the mysteries found within yourself, within me, all beginnings have endings, and all endings have beginnings.

To Know — noscere — air — to know what you are doing. Witchcraft is rarely dangerous, but when you do not know what you are doing, what you do can turn out wrong. Know the difference between good and bad. Know what you are doing and what is your intent.

Know who might get hurt. Think long and hard about your words and your actions before you fling them, unheeded, into the world. To Dare — audere — water — to dare to practice the Craft. Never be afraid of what you are. If you are not afraid of your religion, you have a freedom within it. No one should ever try to make you afraid of your god s or goddess es. Your power comes from you and you should not fear that which comes from your body because it is a part of you.

To Will — velle — fire — to will the power. Magick is all power that comes from the mind. This power comes from your strength in believing and willing something to happen. If you do not believe it will happen, then it will not. Your strength is your will and your willpower. Nothing is so strong as the human mind. To Be Silent — tacere — earth — to keep silent about what you are doing. Magick is not something that is used to make you popular or to scare or impress others.

Magick, like lovemaking, is a very personal, very private act and anything said about it makes it less sacred. It is the sacredness of the act that gives it its power. The more you talk about what you have done, the less power it has. Do not discuss your spells with others until after you have cast it and gotten the effect. Also whatch who you tell. Not all eyes and ears are as understanding as yours.

Like Like. Skip to content Introduction to Witchcraft Let me begin by saying that most of those who reach this page looking for answers will not find what they believe they will. What is Wicca? The short form is as follows: Abide the Wiccan law ye must In perfect love and perfect trust. Both options include communication with me throughout each month via email, text or Facebook messenger. Witchcraft Learn the art and science of doing life-changing magick so you can live the life you really want - empowered and sovereign.

Harness your own energy - the key to your power as a Witch, magician and as a person, and release destructive self-perpetuating cycles that keep you stuck. Lean on me, your coach and instructor, and allow me to guide you in developing your very own bespoke, highly effective, and magickally-charged Witchcraft practice.

Create a unique Witchcraft practice that actually works and supports who you are! Live as an empowered, masterful Witch and Magician! I'm Fiona Duncan:. Each month, you'll receive a personally curated lesson, projects, activities, and new practices to help you step into that next-level Witch you have the power to become. These lessons are so intensive and comprehensive that you will be hard-pressed to find anything like them anywhere else on the web Go beyond the basics and learn how to do magick like a seasoned Witch!

Work with me to identify and fix what is hindering your spells from manifesting! Clear blocks and cast strategically crafted spells in support of your highest good, and manifest your deepest desires! At the end of this Year and Day Program, during the time of the next Dark, New or Full Moon, you will undergo a self-initiation and dedication ritual. At this time, you will dedicate yourself to the "Way of the Witch" - your personally crafted Witchcraft path, and will bind your relationship with the Divine.

You may also bless your magickal name at this time, if you wish to use one moving forward in your practice. By the time you have completed this Year and Day program and have dedicated yourself to your unique Witchcraft path, you will have become a Witch most masterful, magickal, and powerful! I am highly trained and well-practiced in the art of teaching and curriculum development: Way of the Witch is carefully structured to scaffold information in a way that naturally builds upon itself, concept after concept.

Everything in this course is based on my personal grimoire. I teach you my very own Witchcraft practices which are founded on research and personal experience practicing as a Solitary and with other Witches. I created this course at the academic level of the Advanced Placement High School or Associate Degree college student.

While all your lessons will be fun, engaging, and 'magickal', they are in-depth and embody multiple sub-topics, activities and practices for you to enjoy and benefit from. Your lessons will help you to develop your skills, knowledge, and power so you may become a most accomplished Witch in just twelve months and a day!

I am so happy I found this program! When I was just starting on this path, I was curious about witches and witchcraft, and I really wanted to find a program that was going to take me through step by step. Let me be clear Lesson 10 is when you craft your very own 'big' original, personalized spell.

Fiona worked with me to create it. It was perfect timing because my lease was soon expiring and my desire was to upgrade my lifestyle and move into a luxury apartment. She helped me with figuring out the perfect lunar and astrological timing, choosing the right magickal correspondences, and reviewed my spell to see if I missed anything. She gave suggestions and then off I went. I cast my spell at the appropriate time, and then at a later time, Fiona helped me to craft supporting spells to close up any gaps to ensure my spell's success.

I am happy to report that I found my luxury apartment! If you are on the fence about taking this course, get off that fence and into the Witchcraft course.

It is well worth the cost. The knowledge and confidence you gain over the course of the year is priceless. I also just want to make a special note about the information that Fiona has packed into this program.

I printed out each lesson double-sided, which has multiple sections, and ended up with two full binders. This is now my Grimoire. I am so happy that I took this course! Fiona, I so appreciate the work you did in putting this program together. Your support during this year has been stellar, and I am going to miss seeing you every month to discuss the many magickal topics that we did.

Through working with Fiona and her program, in eleven months I found my path to a year dream. The pandemic had wrought changes that upended my lifestyle, and I felt like my dreams of spending most of my time working as a writer were always so far in the distance as to be unattainable.

I knew I was a witch and that magick was the right spiritual path. But I felt overwhelmed by a plethora of information, some of it leading me down conflicting paths. Enter Fiona. We clicked immediately, but what really hooked me was her eagerness to provide guidance while still encouraging me to forge a path of my own witchy traditions while working on manifesting my desires. For two decades, I dreamed of a life that centered around writing and authorship.

Because of the work I did in this program, I am now at the precipice of it. So much is manifesting for me, including the publication of my novel.

I am full of energy, gratitude, and happiness now that I am finally realizing my sovereignty and my power. Thank you, Fiona. You are ready to achieve a lot more success in your life and know that Witchcraft is your path.

You are stoked and ready to commit to life-altering spiritual, magickal and personal transformation; you want to develop your power, broaden your magickal sphere of influence, and live a life aligned with your soul's purpose. You are new to or somewhat familiar with the Craft; you've been reading and searching and perhaps practicing a little magick here and there, yet do not feel solid or anchored in your practice - you sense there are gaps in your knowledge base.

You have studied or practiced Witchcraft in the past and would like a 'refresher,' or perhaps even a whole new perspective, because what you've been doing just hasn't worked for you - at least not fully.

You are tired of studying alone and want to be supported by an experienced Witch AND professional educator - one that you can rely on, and who has your best interest at heart.

You value having a learning platform that works around your preferences, allowing you the time you need to study, yet are held accountable by a caring guide. You are a Seeker with an open heart and open mind. Allen b. Because I was just starting on this path, I really wanted to find a program that was going to take me through step by step in a logical way, and without the 'woo'. Fiona's program turned out to be exemplary, and just what I needed.

The lessons, projects and practices, which were SO detailed, and the personal support from Fiona, who is so amazingly warm, funny and caring, really made my journey into Witchcraft so positive and really powerful. The things I have learned, healed and manifested are nothing short of amazing!



0コメント

  • 1000 / 1000